BJ Patel is an expert user of Umbraco. Always keen to share hints and tips on getting the best out of Umbraco.
Creating function to start cube animation
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Create function to start animation :
This function animate() is called recursively using requestAnimationFrame(), continuously updating the scene's rendering. If rotation is enabled (isRotating), it adjusts the cube's rotation based on predefined speed and direction, then renders the updated scene.
// Function to continuously animate the scene
function animate() {
// Request the browser to call this function again for the next frame
requestAnimationFrame(animate);
// Rotate the cube if the isRotating flag is true
if (isRotating) {
// Adjust cube rotation speed and direction on each axis
cube.rotation.x += rotationSpeed * rotationDirectionX;
cube.rotation.y += rotationSpeed * rotationDirectionY;
cube.rotation.z += rotationSpeed * rotationDirectionZ;
}
// Render the scene using the renderer and camera setup
renderer.render(scene, camera);
// Update performance stats if available
stats.update()
}
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